X: Y:

var w = player.Up();
var up_arrow = player.Up();
var s = player.Down();
var down_arrow = player.Down();
var a = player.Left();
var left_arrow = player.Left();
var d = player.Right();
var right_arrow = player.Right();


var r = game.Restart();
var \ = game.Suicide();

(R Restart || \ Suicide)
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